Dimension is an abstract, spacial reasoning/pattern building game in which players stack various colored spheres. 6 cards are dealt face up in the middle with different rules on them that instruct the players each round. Some may say no black sphere may touch an orange sphere, or no green sphere can have another sphere on top of it. A timer is used so everyone has a limited amount of time to form their grouping. When the time is up, each player scores one point for every sphere in their structure, but penalized for the cards they did not complete. It sounds simple, but many of the cards interact in unexpected ways. That, combined with the limited time and you have an interesting, and somewhat challenging game.
Taking a closer look at these cards, we know that they are drawn randomly for each round, and since there are many different kinds of cards, this picture is only one example of the tasks that you have to complete. So the question is, what happens when you draw two or more cards that cancel themselves out? In that case before flipping the timer, the players simply take those cards, discard them, and then draw that many cards back up so there are 6 unique cards in a row. You will always have 6 unique drawn cards in a row and for this round, this is one example of what we had to perform for our stacks.
Dimension has it's challenges, and these are definitely more lightweight challenges. This is a fun, family game that has good spacial reasoning. While it is lightweight, this game can play tricks on your brain when you're racing the clock to stack multi-colored spheres with strict guidelines. The quality of components is definitely a notch above. The sphere's are most likely the first thing you'll notice. They're thick, well weighted with a nice texture. The containers that hold the spheres are made of cardboard with rubberized feet that hold the spheres above the table. The timer is just your average 60 second plastic timer, the point tokens are a thicker cardboard with a sleek specular finish which is nice. The game can be played in no time at all, it's designed to be very fast, which could make it an excellent filler or warmup game for game nights. The price is understandably higher because of the components, but we lucked out with this one about $30 cheaper from the ding and dent section at Gen Con due to a tiny dent in the upper right hand corner of the box. Otherwise, I'm not sure I would recommend that anyone spend between $50 and $60 on this game. It's an enjoyable game, but in my opinion only for the right price. On behalf of Claire and I, we wish everyone out there a safe, and very Merry Christmas!
Overall Meeple Rating: 6.5/10
1) Spacial Reasoning
3) Pattern Building
Have any thoughts or questions? Leave a comment below.